Month: December 2011

  • Philippines & Hong Kong


    Kiss
    Originally uploaded by apes_abroad.

    After Tokyo we spent two months in the Philippines with our friends Ron and Arlie, and my god did we have a blast. We stayed in a seaside mansion where we had delicious Filipino food prepared for us nightly, and were visited by friends from across the indieverse and beyond. We took a lot of pictures, and it seems most of them fit into the categories: sailing, snorkeling… and bugs.

    Oh and some photos of me shooting an AK-47 and hiking up to a native Mangyan village with our friend Peter. The expats were super friendly and welcoming, centered around the local yacht club where we had dinner on Friday nights and took a few sailing lessons. The older brits and their young Filipino wives seemed a little colonial at times, but some like Peter were active in the community and helping to promote touristic alternatives to seedy Sabang and boring White Beach.

    After the Philippines the two of us spent two weeks in Hong Kong. Unfortunately Colin came down with a mysterious illness and was out of commission for much of it. We stayed in Mong Kok on the Chinese side which has the highest population density in the world, as well as many wonderful markets and whole streets dedicated to aquariums, flowers, and songbirds. Our room was a cozy little breadbasket, bright and quiet and just big enough for a bed and the two of us to stand. We met some eccentric housemates and wrote an iPad game for Colin’s mum, which teaches Japanese Katakana using a crossword and photos from our time in Tokyo. We showed it around at an indie game meetup in Hong Kong and people were impressed, so we may release it on the app store eventually.

    Christmas with family on Vancouver Island was great as always. It hasn’t snowed yet but there’s still time before we head down to San Francisco. We’ll be there until March or April but haven’t decided where to go after that. Europe? Eastern Canada? We’ll see…

  • Rebuild: iPad 1 + 2 sales figures

    Rebuild for iPad reached the US top ten in Simulation & Strategy.
    After all sorts of whining about Flash’s poor performance on the iPad 1, I manned up and made it happen.

    The iPad 1 version of Rebuild has less snantzy animations, the map doesn’t scroll quite as smoothly, and admittedly it does run out of ram sometimes and crash. But these issues don’t seem to have lowered the game’s ranking or sales. I’ve gotten more complaints about Air incorrectly listing 15 languages than about performance.

    I’ve been tracking the figures on AppFigures.com and was excited to see Rebuild’s #1 app ranking in Anguilla. Well… just kidding, but it was in the top 100 games in the US and UK for awhile. Considering it was never featured by Apple, Rebuild did pretty well, and made $15k in the first month.

    Rebuild for iPad now has Game Center Achievements & Highscores
    Rebuild for iPad now has Game Center Achievements & Highscores.
    It’s evident that Rebuild’s success on the iPad came from it’s previous success as a Flash game. The sales peaks came on days when Rebuild was reviewed on sites like TouchArcade, as well as AppTudes, AppSmile, iPaddisti, 148Apps.

    Releasing iPad 2 then iPad 1 separately may have been better too, because the update triggered a second round of press.


    Rebuild sales peaked during reviews and updates
    Rebuild sales peaked during reviews and updates.
    Likely it will earn another $15k from now on, possibly more if I put out an iPhone version or a content update and do some creative sales to get more press. But of course I’d rather be working on new things.

    Like the Katakana crossword game Colin and I wrote for his mum for Xmas. Or the movie keywords parlor game I’ve been meaning to write for years. Or Word Up Dog (perhaps soon to be rewritten in Stage 3D).

    Or, you know, Rebuild 3.