Optimizing Glow Season in I Was a Teenage Exocolonist
Originally posted to GameDeveloper.com in August 2022: How a Unity scene with 1600 lights was optimized for consoles. Final product: Glow Season in I Was a Teenage Exocolonist Taking a […]
Originally posted to GameDeveloper.com in August 2022: How a Unity scene with 1600 lights was optimized for consoles. Final product: Glow Season in I Was a Teenage Exocolonist Taking a […]