Playfull Problem Solving
I haven’t written much for a while because as soon as we got to San Francisco we got crazy busy. We have so many friends here it’s hard to find […]
I haven’t written much for a while because as soon as we got to San Francisco we got crazy busy. We have so many friends here it’s hard to find […]
Next time the reason we play games comes up in conversation I have a great anecdote to answer the question. We evolved to push and pull at the world around […]
I think about thinking a fair amount. I recon it’s valuable for a game author to have some understanding of thinking for a number of reasons. The most obvious reason […]
I want to talk about Attention Splitting and Hydorah and Malta and Clutter. But I can’t pay attention to that many things at once! Inevitably I’ll fail to give one […]
Hats off to Vlambeer for making Super Crate Box. A great single screen platformer. Before it was nominated for a design award at the IGF it was nominated for love […]