Debugging Shaders in Flash with PIX
** Update: It’s hard to tell but I think PIX is no longer a free app and is now part of Visual Studio :/ I have started using Intel’s profiler/debugger […]
** Update: It’s hard to tell but I think PIX is no longer a free app and is now part of Visual Studio :/ I have started using Intel’s profiler/debugger […]
This is a very quick testbed designed to help write Flash AGAL shaders. If you don’t know what a shader is you should read my Shader Post. You can test […]
This is super cool. Now that Flash gives you access to the graphics card you can write pixel shaders! “uh ok… what’s a pixel shader? why would I want to […]
Now that Flash is playing nicely with the graphics card we can start playing with textures and triangle meshes! Woo! Excitement! Why would you want to bother playing with meshes […]
Welcome back. This is part 2 of migrating and existing project to Flash’s Stage3d. You want to do this because Stage3d uses the graphics card to display graphics which is […]