Author: Sarah Northway

  • Rebuild 2: Coming to iPad 2

    Rebuild for iPad 2
    I wrote most of Rebuild for iPad in the Philippines
    I wrote about AIR for iOS earlier in the year, but got caught up with Rebuild 2 before I could actually release any iOS game. By the time I got back to it, Adobe had just released AIR 3.0, and FlashDevelop 4.0 now comes with an AIR Mobile AS3 project that makes building Flash games to run on iPhone/iPad and Android a snap.

    AIR 3.0 is definitely faster than 2.6, but I still ran into some major performance issues when adapting Rebuild 2 for iPad. It came down to dragging the big map around. In its original vector form, the map moved slowly and chunkily as all the buildings were rendered at every frame. As one gigantic bitmap it was quick as can be, but a 2000×2000 bitmap takes up far too much ram. I found an optimum middle ground but including the bulky AIR interpreter I regularly need up to 100mb, and the iPad 1 only has 256mb ram in total. So, what I’m saying is… Rebuild 2 is coming to iPad 2 and only 2. Sorry early adopters, you should have waited a year for the iPad with twice the ram and faster cpu & gpu. And a camera.

    I also had to work around a shocking number of bugs in AIR 3.0 Mobile. Mostly display issues that could be solved by converting things into bitmaps before displaying them, each time increasing the amount of ram the game needs. Then, I was pretty sad I couldn’t add Game Center support without fiddling with Native Extensions in Xcode. I’m looking to pay someone to do this, because of course I’m The Girl Who Wrote An IPad Game Without A Mac.

    Almost. Apple removed their web-based system for uploading binaries around the same time 3rd party compilers made it possible to build from Windows or Linux. Now, you can only upload using Apple software running in Mac OS. Sigh.

    New Buildings in Rebuild iPhone
    What are those new buildings there?
    But enough with the technical. Although the iPad version is a port of Rebuild 2 Flash, I added some new content to the game as a thank you for fans of Rebuild 2 who buy it. There are two new buildings, and one is linked to a new branch of tech. Some fresh events spattered about, and an entirely new story arc and ending written by my husband Colin. You can discover it for yourself (assuming you have an iPad 2) later this month.



    Fun Rebuild fact: in the programming code, survivors are called “Colins”.

  • Rebuild 2: Free at last

    I was so busy enduring (or more like enjoying) typhoons in Japan and the Philippines, I nearly forgot to report on Rebuild 2 being live and in the wild! It’s now playing at at portals near you including Armor Games, Newgrounds (where it’s featured!), and Kongregate!

    Feedback has been mostly positive, though some fans are disappointed that it wasn’t more different than the original game. I’m with you – I should have focused on adding more crazy new stuff rather than trying to improve what was already there. I suppose I saw all the flaws in Rebuild 1 very clearly and wanted to fix them all and make Rebuild 2 better in all ways. Turns out that’s incredibly time consuming, and believe it or not, Rebuild 2 took me (not to mention EvilKris who did much of the new art) longer to write than the original game. I get the anti-franchise sentiment and I totally agree that originality is one of the most important aspects of good Flash games. On the other hand, I feel all good inside knowing that Rebuild 2 is the lean, mean, post-apocalyptic city building game it was always meant to be.

    EvilKris put together a video of his ending animations in their glorious full form, for those who want to revel in their un-cut awesomeness. Spoiler alert – here it is. The game’s already been mentioned around the web, including a review on JayIsGames and a game pick on the Indie Games Blog. Let me know if you see or write a review, I’ll collect them all in one place.

    Finally, Rebuild 2 is going to be played in HorribleNight’s 24 hour gaming marathon benefiting Child’s Play. The guys need your donations to keep them playing games like Rebuild 2 ALL NIGHT LONG (and the next day) this Friday the 14th.

  • Rebuild 2: Sponsor Get!

    Synergy
    Rebuild 2 + Dead Frontier: Synergy
    Rebuild has been sponsored – hurrah!

    That means it’s coming out very soon, and what better time than October, when everybody has ghouls and zombies on the brain. And things just got zombier, because my primary sponsor is another zombie-themed game: Dead Frontier, a free to play mmo where you battle the hordes in an extensive ruined city. It’s quite pretty (I think so anyway though I know some of you don’t share my appreciation for gore), and it’s a good example of the cool shit you can do with Unity.

    The sponsorship bidding process was long and stressful just like with Rebuild 1, and as before I’ve been screwing things up left and right. I was wallowing in One Cup sake earlier and wishing I could hire someone to handle this business stuff. But alas, history has shown that partering with producers is more trouble than it’s worth, especially for a small game like Rebuild.

    Plus, if I didn’t do it myself, I might miss out on fun marketing stuff like doing interviews and this blog, plus I like being credited as “Sarah Northway” rather than some faceless studio. Likewise it’s nice to deal directly with people, like Neil Yates of Dead Frontier and Daniel McNeely from Armor Games, who I’m happy to also be working with again.

    So look for Rebuild 2 soon on ArmorGames and other fine gaming establishments!

  • Tomo & Chie


    Tomo & Chie
    Originally uploaded by apes_abroad.

    Yesterday we met up with Naoko’s friends Tomo and Chie. Naoko runs a Japanese tea cafe on Vancouver Island we _love_. Whenever we’re in the area we drop by for some great tea and sushi. We’ve become friends and so when she heard we were heading to Tokyo she set us up with Tomo and Chie. We had such a fun day!

    Having locals show you around is always the best way to see a place. We started off in Shibuya and we peppered them with questions about fashion and music and how the city works. Shibuya is a centre for fashion conscious kids. Tokyo is very fashion aware and people obviously spend a lot of money on their clothes. We went to the trendiest mall in the trendiest part of Tokyo and it was like a missing puzzle piece. Here was where everyone under 25 in Tokyo was being dressed. The mapping of clothes on the rack to people we’d seen all month on the street was near one-to-one.

    From there we headed to Setagaya where Chie had grown up. She knew about this great little bakery. The place was nearly invisible it had some writing on the windowless wall but no distinct bakery feel. Apparently it had been a sushi place previous which I have no problem believing. They only make Japanese style baked goods so we picked up a variety of dumplings with a variety of stuff in them and then headed to the park for a picnic.

    On the way we stopped off at a coffee place to pick up something to drink. This place did all their own roasting and I had an amazing espresso.

    The park itself was really nice but their kids area was mind-blowing. It was a lot like you’d imagine Peter Pan and the Lost Boys live. It was a wooded area with kind of haphazardly constructed wooden structures with tarps draped over them as slides. Someone had started a camp fire and kids were lighting branches on fire and swinging them around. Other kids were destroying bits of wood with machetes while other kids climbed around on top of an old full-sized steam engine.

    It was chaos and heaven! The sort of place that in North America is becoming more and more scarce. It was especially the opposite parenting philosophy of San Francisco. Here it was the law of the jungle and in SF it’s an over coddled padded room. It was refreshing to see.

    After that we headed up to a craft bazaar that was happening. Here we found the Moneygami guy! We’d seen his stuff somewhere before but still can’t quite place where. He does origami with money. Often giving famous presidents, prime ministers and scholars wicked hip-hop hats. His stuff is great! He was putting on little courses in moneygami and selling his books. I sat down and turned a 1,000 yen note into an awesome little hip-hop Hideyo Noguchi.

    While we were there we made up some Hexatubes and passed them around. They went over very well. SInce paper folding is much more common thing in Japan people seemed to get the Hexatube much more quickly here than in Canada or the US.

    After that we perused the crafts on display. I got my portrait burning into wood which was pretty cool.

    By then it was time for dinner and we retired to a bitching little Izakaya. The food was _so good_. Hilights for me include the avocado and tuna slices as well as the kimchi tofu. We all chatted about life, Japan, Canada, how things differed and how they were the same. It was a great evening. I even tried out some of the better Japanese whisky. It was very smooth. Possibly to a fault.

    Dinner was great and the company was even better! One our best days in Japan for sure!

  • Tokyo Typhoon


    Maid to Work
    Originally uploaded by apes_abroad.

    We met Justin Potts at the Tokyo Game Show and agreed to meet up another day. The day we chose happened to be the same day a Typhoon hit Tokyo.

    We hadn’t been to Akihabara yet this time around and it’s close enough to walk to so we started the day walking out to Akihabara. It’s about an hour walk and was very pleasant. We picked up some snacks along the way and kind of haphazardly wandered towards Akiba.

    Akihabara is nuts. It used to be the centre of Japan’s electric component industry. It’s still a great place to build robots but since the electrical industry has all wandered over to cheaper countries it’s burgeoned as the nerd capital of Tokyo. Giant six story arcades, manga cafes everywhere, and it’s Tokyo so shit gets pretty weird.

    One of the famous things about Akihabara are the maid cafes. Cafes where your waitress dresses like a French maid and serves your coffee in a very demure manner. There are cafes where girls dress up in old-timely Japanese clothes, as cats, you name it. One of the duties of the maid is to pound the pavement and flag down potential customers. I bet on a pleasant day in summer flagging down nerds on the corner is a fine occupation. In the middle of a Typhoon it is less pleasant. But there they were! The dampness probably only adding to the moe.

    As the typhoon got into full swing the umbrellas started to snap. I wore a BC style rain jacket and was impervious to the rain and the wind. In Japan the umbrella is pretty much the beginning and the end of rain protection though and typhoons eat umbrellas for lunch!

    There is a certain joy in watching umbrellas flip inside out and the fabric tear off snapping spokes like twigs. I don’t know what it is. You would think the waste of materials and money and the knowledge that the owner is now going to get well and truly drenched would make it a sad sight. But it’s not. There is something magical about an umbrella being destroyed. Something unfailingly kinetic and dramatic.

    Every time we stopped at a corner I’d watch for likely umbrellas and secretly root for the wind to quickly change directions and take their owners from behind. I took such glee in the sudden *poof* of an umbrella exploding followed by the battle weary owner’s accusative stare of betrayal at their once trusty umbrella.

    I don’t know why umbrella exploding is so much fun but the local news even dedicated several minutes to umbrella-exploding montages whenever they could get away with it.

    Sarah actually went through four umbrellas herself. Every time she lost an umbrella we would pick up a damaged-but-not-wrecked umbrella that had been discarded. She’d truck it along until it exploded and find another one.

    So there was definitely some havoc breaking out but we were still keen for dinner with Justin so we decided to head to the train station a little early just in case. Well turns out that wasn’t necessary because the trains were simply not running. The subway was at the moment but there was no guarantee that it would continue to be at the end of the night so it looked like dinner was out.

    Too bad! We ended up walking home again which was really fun. The rain and the wind was going like crazy but it was very warm. Neither the rain nor the wind had a chill to it at all so it was a very blustery, wet, but warm walk home. It was fun to watch the city cope with the weather. Clearly typhoons are not an unknown here. There were sandbags outside store’s doors the day before and everyone was pretty much getting where they needed to be. There were even people riding bikes while holding umbrellas. I dunno how they managed that one.