Rebuild 3: Developing the Art Style
Hi everyone! I thought it might be fun to take a deeper look into Rebuild’s new art style and why we’ve made some of the decisions we’ve made so far. […]
Hi everyone! I thought it might be fun to take a deeper look into Rebuild’s new art style and why we’ve made some of the decisions we’ve made so far. […]
Hardcore Droid invited me to write an article about my rise as an indie game developer for their series on game jobs. In it I talk about education, travel, and […]
Now that Kickstarter‘s available to us Canadian devs, I’m setting up a crowdfunding campaign for Rebuild: Gangs of Deadsville, to help pay for the game’s art and music. This will […]
I’m adding some exciting new features to the cities in Rebuild: Gangs of Deadsville. Well exciting to me, since playing with the map generation code is pretty fun. There will […]
First: there’s a new Rebuild 3 survey out – take it now! I started a survey back in November 2012 asking fans of the Rebuild series what they’d most like […]