Shader
Shader is a video game, but it is stuck on one computer forever. Yesterday I went out and bought a cheap netbook. I’ve downloaded onto the netbook the as3 development […]
Shader is a video game, but it is stuck on one computer forever. Yesterday I went out and bought a cheap netbook. I’ve downloaded onto the netbook the as3 development […]
I am very interested in Improvisation in games. One of my favorite things in games is knowing its systems inside out and then being able to play with them in […]
I’m adding some exciting new features to the cities in Rebuild: Gangs of Deadsville. Well exciting to me, since playing with the map generation code is pretty fun. There will […]
I was watching this video by Rev3Games hosted by Anthony Carboni this morning , at the beginning of the interview Anthony suggests that game designers tend to love Spelunky more than […]
Rebuild 3 (ahem, I should get used to saying “Rebuild: Gangs of Deadsville”)… is going to be awhile. I’ve updated my release date to Spring 2014, which simultaneously feels forever […]