Rebuild 3: First look concept art

Rebuild 3 logo

After an exhaustive search for a Rebuild 3 artist, sifting through 150 applicants and agonizing over the decision for months, I chose the art and style of Adam Meyer (of Steamroller Studios and Crystal Clear Art). When he’s not working with me on Rebuild 3, Adam’s got a zombie game of his own on the go – the beautiful Deadwood with a super unique art style involving wooden people.

As for the style of Rebuild 3 (tentatively called “Gangs of Deadsville”), we’re going to go for something cleaner and more cartoony than Rebuild 2… but not nearly as cheesy as my stickmen from Rebuild 1. Here’s a rough mockup of what we have in mind:

Rebuild 3 concept mockup
Adam’s mockup for the new look to Rebuild 3.

The new characters have so much… character! They’ll have mix & match features like earlier games, and a bunch of new clothing options. Hipsters, geeks, cops and cowboys – I can’t wait to make my last stand with these adorable bastards. I’ll leave you with some of Adam’s survivor sketches:

RogueSheriffGood Natured
HipsterMilitiaPunk

Comments

7 responses to “Rebuild 3: First look concept art”

  1. Chris Avatar

    Looks really nice! I’ve been a fan of Rebuild 1 and 2 (They brought me to the long, hard winter we had in germany), and I really look forward to the next sequel!

  2. Harri Avatar
    Harri

    Glad to see bookmarking this blog after the release of the original rebuild is paying off :).

  3. János Avatar
    János

    The art looks good in it’s own style, but according to the rebuild3 survey early results (and my personal taste):

    4. What do you think of the art in Rebuild 2?
    35% said “bloodier and creepier”
    only 5% said “cleaner and cuter”

    The concept art is not bloodier and creepier, it is more comic-y and cuter in my opinion. The Walking dead, which is one of the most liked zombie films is good partly because of it’s gruesome-ness which I think is important except if you make it for kids (ex: plants vs zombies)

  4. John Avatar
    John

    Way too toony; Rebuild 2 did it right, had the right balance between gory and dark zombie apoc.

  5. Caliburn Avatar
    Caliburn

    I personally like the new art style. While it may not be ‘Bloody/creepy’ it combines a certain amount of ‘Dark and Gritty’ with toonish. Reminds me a bit of dead space downfall, for some reason.

  6. Dries Avatar
    Dries

    When I completed the survey, I also chose the “bloody/creepy” option, but not because I actually think the game requires more of it, but rather because making the art more “toonish” would place a degree of separation between the player and the characters the player becomes responsible for in the game. The subtext of all effective zombie media lies in it’s immediacy; it is the society we are intimate with and experience on a daily basis that becomes the force of urgent chaos and mind-numbing terror, and by identifying the survivors in Rebuild 2 as real people (with realistic-looking portraits) the player had no obstacles in identifying with that society. I’m just afraid that the new cartoonish style will stunt that level of immersive identification.

  7. maie Avatar
    maie

    hmm not bad :D it looks great

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