Drawing a Trapezoid with Stage3d
The game I’m working on now has nice round corners that we surround with fuzzy grass or hard crystals or any number of pleasently tactile textures. Unfortunately until yesterday they […]
The game I’m working on now has nice round corners that we surround with fuzzy grass or hard crystals or any number of pleasently tactile textures. Unfortunately until yesterday they […]
Rebuild 3 (ahem, I should get used to saying “Rebuild: Gangs of Deadsville”)… is going to be awhile. I’ve updated my release date to Spring 2014, which simultaneously feels forever […]
The target aspect ratio for Rebuild 3 is widescreen 16:9. Rebuild 1 and 2 were 4:3 which is pretty normal for Flash games that have to appear on sites like […]
After an exhaustive search for a Rebuild 3 artist, sifting through 150 applicants and agonizing over the decision for months, I chose the art and style of Adam Meyer (of […]
Now that Word Up Dog has finally launched, I’m starting development on Rebuild 3 in earnest. I’ve been through most of the Rebuild 3 wiki to collect and organize ideas […]