This weekend I and a host of other indie developers put our games on sale #BecauseWeMay. Last week Amazon had the same idea and put Rebuild on sale for 99 cents, and although I’m personally fine with whatever they do and it did make me money, I didn’t have the option to say no. Other platforms do the opposite: they set a price in stone and don’t let developers put their own games on sale. So #BecauseWeMay is an acknowledgement of those platforms (like the Apple App Store, Google Play, and Steam) that let developers choose their own prices. Super Office Stress took the message to heart and actually raised their price to 99 bucks.
In other Rebuild news, I’ve done a few more interviews recently, and wrote a postmortem where I describe the ups and downs of writing Flash games. All this keeps getting me thinking about a sequel…
- Rebuild postmortem for Adobe Developer Connection
- Interview on Quarter to Three
- Developer interview on A Great Becoming
- Tactical chat with PocketTactics
- Developer interview on HorribleNight
But mostly I’ve been beavering away with Colin at Incredipede. I hope he’ll want to post something soon because it’s looking great!
EDIT: Amazon’s decided to feature/discount Rebuild again this weekend, so you can go get Rebuild for your Kindle Fire. How much will it cost? Only Amazon knows!