Author: Sarah Northway

  • Mixed-reality VR Twitch streaming

    Mixed-reality VR Twitch streaming

    It’s as cool as it sounds. We’ve started live streaming Fantastic Contraption on our Twitch stream every Thursday at noon PST. Here’s this past week’s stream:

    Twitch isn’t just for e-sports and speedruns anymore; it’s getting downright mainstream as a marketing tool, a way for people to check games out before buying them, participate in events, and to obsess over games while at work / any moment they can’t be playing them (guilty!). But for months we’ve been asking: how the hell do you stream virtual reality games? Especially room-scale VR using the HTC Vive?

    The standard picture-in-picture game footage + webcam technique doesn’t do VR justice. The first-person in-game feed from VR games gives at best a cropped, distorted view of what the player is actually seeing, and talking heads wearing VR headsets are even duller than regular talking heads. After an hour-long session with Youtuber Northernlion, we did some brainstorming.

    Then we geared up:

    400sqft of green muslin blankets our livingroom
    400sqft of green muslin + 2 layers of black, a 2000 watt light kit, Logitech C930e webcam and Blue Yeti mic, total: $1000 cad

    Our livingroom has huge windows on two sides, so it was a challenge to keep the green screen lighting consistent (bedsheets and cardboard were involved). But we discovered that our webcam feed has considerably less lag during the day when all that natural light lowers exposure time.

    Syncing: we move the in-game camera to line up real and virtual hand positions
    Our first trials used OBS to combine three views. We stuck a webcam on a tripod and synced it’s position with two in-game 3rd-person cameras. One only saw foreground objects, and the other only saw the sky, ground, and objects behind the headset. We first tried using a clipping pane, then tried blipping game objects between two visibility layers.

    We output the in-game cameras side-by-side then smushed the 3 feeds together in OBS:

    streaming_obs_600

    It’s not half bad without the green screens too, if you overlay the background camera at 50% transparency.

    But for our next stream we’re going to try piping the live webcam feed into Fantastic Contraption, so we can display it on a moving plane in the game. This should give us fewer blipping glitches and a higher output resolution. Thanks to Edwon for the suggestion and help!

    Lindsay builds, Colin and Gord advise
    We’ve got some in-game tools to use while streaming, like a floating Twitch comments feed that only the player can see, and director controls that let our “couchies” swap the view between various game cameras.

    We’ll keep things fresh by bringing on special guests, and will be reaching out to local Vancouver Twitch streamers to come stream from our rad green screen studio (aka our livingroom). Stay tuned, Thursdays at noon PST!

  • Northway Games and VR

    Northway Games and VR

    We were recently featured by Made with Unity in a short film – a really beautiful vanity piece by Breakwater Studios, all about the Northways and our love of virtual reality. We spent a couple days filming with Ben Proudfoot and cinematographer David Bolen, and experimented with some neat VR / reality overlays. At one point we duct-taped a third Vive controller to a portable camera and used it for positional tracking for the in-game camera.

    The results are so damn COOL!:


    (my favorite shot is at 2:57)

    We also did an interview for Made with Unity if you aren’t done gagging over how adorable we are. I’m so happy I’ve joined the project now and get to work with Colin again, but we can’t stress enough that Northway Games is only half of Team Fantastic Contraption, and that Radial Games have been here every step of the way, waist-deep in this surreal virtual reality world we’re building together.

  • Rebuild 3: Steam Workshop support

    Steam WorkshopHave you wished Rebuild 3 was harder? Easier? Wished children aged at a realistic rate or more new survivors were soldiers? Have you wished Rebuild 3 was written in your native language, or just want to rename Gustav to “Mr Mustachio”?

    Well now you can have it all, with only a little work on your part (note: full language packs are actually a LOT of work, mail me if you want to get in on a team effort for one).

    I’ve added proper Steam Workshop mod support in version 1.5, so you can create mods and share them with others. You can now change all the system, difficulty and game configuration settings (including ones like GOAT_YEAR, finally – I know how that one has been bugging you).

    Check out the documentation and the Steam Workshop then start making some mods!

  • Rebuild 3: Coming to mobile September 3rd

    Rebuild 3: Coming to mobile September 3rd

    rebuild3devicesFor reals this time, rain or shine! My apologies again for the delay, but hey, it wouldn’t be a Rebuild release without a little drama.

    You’ll be able to get Rebuild 3 on your iPhones, iPads, Android phones and tablets this coming Thursday September 3rd. Even if I catch the PAX Pox this year, I’ll drag myself to my laptop and make sure this game gets released!

    PAX Prime

    Yes I’m at PAX right now, for my 9th year in a row. We don’t have a booth this year, but I’m helping show my friend Tim’s game Antihero in the Minibooth. It’s a strategic multiplayer game where you fight for control of the crime underworld in quaint little Dickensian towns. I’m planning to do all my salesman patter in a Victorian accent. “Fancy a spot o’ larceny mate?”.

    On Saturday I’ll be pitting my artistic skills against actual professionals including Mr Krahulik himself, in a cutthroat winner-takes all Virtual Reality Art-Off in Tiltbrush for the HTC Vive.

    …actually they tell me it’ll be more of a fun demonstration of this neat 3-d painting tool. Anyway come watch me doodle at the nVidia booth at 2pm on Saturday!

    Fantastic Contraption VR

    And if you haven’t heard yet, Northway Games’ next game will be a bit of a departure. It’s Fantastic Contraption for the HTC Vive, a room-sized VR rig where you can walk around and build things with your own two hands. It’s truly spectacular future-tech and I’m incredibly lucky to be a part of it. I’ve got loads of other game ideas brewing, but VR is one wild ride I don’t want to miss. I’ve been waiting for this since I was 10 years old.

    We’re showing Fantastic Contraption off at the HTC Vive PAX booth this weekend so come over to the Sheraton to try it out.

  • Fantastic Contraption VR

    fantasticcontraption_logo_500

    Announcing Northway Games’ next project: Fantastic Contraption for the HTC Vive.

    It’s something we couldn’t have done when we were travelling every 3 months: a game played in a 10’x10′ virtual reality space, where you walk around (yes, walk around in VR!), building gigantic tinker toys and rolling them off to solve puzzles. If you remember the original Fantastic Contraption, it’s like stepping inside of that world and putting contraptions together with your own two hands.

    Colin’s been working on it with Radial Games while I finish Rebuild 3 mobile and I’ll be joining them shortly. It’s way too exciting a game to pass up.

    We’re showing it off at the HTC Vive PAX booth this weekend so come over to the Sheraton to try room-sized VR. Feel like you’re finally living in the future we were promised back in the 80’s. Yes, that future is coming!!